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AI Insights · Timothy · October 2021

Top 5 Military Games on iOS in Ecuador for Q3 2021

In Q3 2021, the top military games on iOS in Ecuador saw varying trends in downloads, revenue, and active users, with some apps showing steady growth and others experiencing fluctuations.

Top 5 Military Games on iOS in Ecuador for Q3 2021

In Q3 2021, the performance of the top 5 military games on iOS in Ecuador displayed a range of trends in weekly downloads, revenue, and active users. Here’s a closer look at how each app fared during this period, based on data from Sensor Tower.

Call of Duty®: Mobile by Activision Publishing, Inc. showed a consistent performance in weekly revenue, peaking at around $3.5K in late June and maintaining levels between $2K and $3.3K throughout the quarter. Weekly downloads remained relatively stable, with a slight dip in late August reaching around 1.7K, but rebounding to over 2K by the end of September. The game's weekly active users hovered around 29K at the start of the quarter, seeing a small decline to approximately 24.8K by the end.

Warpath: Ace Shooter from Lilith Games saw modest weekly revenue, with notable peaks in mid-August and late September, reaching up to $157. However, weekly downloads were minimal, with a peak of 39 in mid-July, and active users decreased from 100 to 59 over the quarter.

Conflict of Nations: WW3, developed by Bytro Labs GmbH, experienced a significant spike in weekly revenue in early August, hitting $239, but saw fluctuations thereafter. Weekly downloads peaked at 240 in late July but dropped sharply in subsequent weeks. Active users saw an initial rise to 193 in late July, followed by a steady decline, ending the quarter at 28.

Top War: Battle Game by River Game HK Limited had varied weekly revenue, with a high of $133 in late June and a low of $21 in early September. Weekly downloads saw a decline from 781 in late June to 159 by the end of September. Active users also decreased from 855 at the start of the quarter to 514 by its conclusion.

Boom Beach from Supercell showed stable weekly revenue, peaking at $80 in late July and maintaining around $40-$60 towards the end of the quarter. Weekly downloads were relatively low, with a peak of 37 in early August. Active users remained fairly consistent, starting at 268 and ending at 249.

For more detailed insights and data on mobile app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021